I had the pleasure to work on the character Torvald for our game Paladins. I was responsible for the character modeling and texturing. The gauntlet weapon was modeled and textured by Paul Poffenbarger. Concept was created by Brian Wells. He sits around 25k tris and is using a 2k texture set for the body and a 512 texture set for the head accessories ( including hair )
Overall, he was really fun to work and collaborate on. I included some early 3d concept exploration I did on the face and body.Hope you guys enjoy!